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		<title>BSpring</title>
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		<div class="class" name="BSpring">
			<h1>BSpring</h1>
			<p>继承自<a href="BObject.html">BObject</a></p>
			<p id="resume">BSpring为布局器使用的弹簧，占用多余的空间，常常拥有效大的弹性值。<a href="#desc">详细</a></p>
			<h2>public</h2>
			<table id="public">
				<tr><td align="right"/><td><a href="#BSpring()">BSpring</a>();</td></tr>
				<tr><td align="right"/><td><a href="#~BSpring()">~BSpring</a>();</td></tr>
				<tr><td align="right">void </td><td><a href="#setRect(int, int, int, int)">setRect</a>(int x, int y, int width, int height);</td></tr>
				<tr><td align="right">void </td><td><a href="#setRect(const BRect&)">setRect</a>(const BRect& rect);</td></tr>
				<tr><td align="right">const BRect&amp; </td><td><a href="#rect()">rect</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setSizeHint(const BSize&)">setSizeHint</a>(const BSize& hintSize);</td></tr>
				<tr><td align="right">const BSize&amp; </td><td><a href="#sizeHint()">sizeHint</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setMinWidth(int)">setMinWidth</a>(int minWidth);</td></tr>
				<tr><td align="right">int </td><td><a href="#minWidth()">minWidth</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setMinHeight(int)">setMinHeight</a>(int minHeight);</td></tr>
				<tr><td align="right">int </td><td><a href="#minHeight()">minHeight</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setMinSize(const BSize&)">setMinSize</a>(const BSize& minSize);</td></tr>
				<tr><td align="right">const BSize&amp; </td><td><a href="#minSize()">minSize</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setMaxWidth(int)">setMaxWidth</a>(int maxWidth);</td></tr>
				<tr><td align="right">int </td><td><a href="#maxWidth()">maxWidth</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setMaxHeight(int)">setMaxHeight</a>(int maxHeight);</td></tr>
				<tr><td align="right">int </td><td><a href="#maxHeight()">maxHeight</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setMaxSize(const BSize&)">setMaxSize</a>(const BSize& maxSize);</td></tr>
				<tr><td align="right">const BSize&amp; </td><td><a href="#maxSize()">maxSize</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setSizePolicy(const BSizePolicy&)">setSizePolicy</a>(const BSizePolicy& sizePolicy);</td></tr>
				<tr><td align="right">const BSizePolicy&amp; </td><td><a href="#sizePolicy()">sizePolicy</a>() const;</td></tr>
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			<div id="desc">
				<h2>详细介绍：</h2><p>BSpring为布局器使用的弹簧，占用多余的空间，常常拥有效大的弹性值。此其它的布局元素相比弹簧没有固定大小的调整。</p>
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			<h2 id="docs">成员文档：</h2>
			<div id="BSpring()">
				<h3>BSpring();</h3><p>构建一个弹簧。</p>
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			<div id="~BSpring()">
				<h3>~BSpring();</h3><p>析构一个弹簧。</p>
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			<div id="setRect(int, int, int, int)">
				<h3>void setRect(int x, int y, int width, int height);</h3><p>设置弹簧的矩形区域，同于setRect(BRect(x, y, width, height))。</p>
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			<div id="setRect(const BRect&)">
				<h3>void setRect(const BRect&amp; rect);</h3><p>设置弹簧的矩形区域。</p>
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			<div id="rect()">
				<h3>const BRect&amp; rect() const;</h3><p>获得弹簧的矩形区域。</p>
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			<div id="setSizeHint(const BSize&)">
				<h3>void setSizeHint(const BSize&amp; hintSize);</h3><p>设置弹簧的合适大小尺寸。</p>
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			<div id="sizeHint()">
				<h3>const BSize&amp; sizeHint() const;</h3><p>获得弹簧的合适大小尺寸。</p>
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			<div id="setMinWidth(int)">
				<h3>void setMinWidth(int minWidth);</h3><p>设置最小宽度限制。</p>
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			<div id="minWidth()">
				<h3>int minWidth() const;</h3><p>获得最小宽度限制。</p>
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			<div id="setMinHeight(int)">
				<h3>void setMinHeight(int minHeight);</h3><p>设置最小高度限制。</p>
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			<div id="minHeight()">
				<h3>int minHeight() const;</h3><p>获得最小高度限制。</p>
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			<div id="setMinSize(const BSize&)">
				<h3>void setMinSize(const BSize&amp; minSize);</h3><p>设置最小尺寸限制，使用此弹簧的尺寸不小于此限制。</p>
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			<div id="minSize()">
				<h3>const BSize&amp; minSize() const;</h3><p>获得最小尺寸限制。</p>
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			<div id="setMaxWidth(int)">
				<h3>void setMaxWidth(int maxWidth);</h3><p>设置最大宽度限制，使此弹簧的宽度不大于此限制。</p>
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			<div id="maxWidth()">
				<h3>int maxWidth() const;</h3><p>获得最大宽度限制。</p>
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			<div id="setMaxHeight(int)">
				<h3>void setMaxHeight(int maxHeight);</h3><p>设置最大高度限制，使此弹簧的高度不大于此限制。</p>
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			<div id="maxHeight()">
				<h3>int maxHeight() const;</h3><p>获得最大高度限制。</p>
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			<div id="setMaxSize(const BSize&)">
				<h3>void setMaxSize(const BSize&amp; maxSize);</h3><p>设置最大尺寸限制。</p>
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			<div id="maxSize()">
				<h3>const BSize&amp; maxSize() const;</h3><p>获得最大尺寸限制。</p>
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			<div id="setSizePolicy(const BSizePolicy&)">
				<h3>void setSizePolicy(const BSizePolicy&amp; sizePolicy);</h3><p>设置尺寸策略。</p>
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			<div id="sizePolicy()">
				<h3>const BSizePolicy&amp; sizePolicy() const;</h3><p>获得尺寸策略。</p>
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